[101] Summoners Arena: Gameplay mechanics in the game

by Trung
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Next Series of Summoners Arena features will be about Summon, Evolve & Upgrade, Linked Hero, and Summoners.

I’m Harry – let’s find out the next features of Summoners Arena from A-Z.

Key Takeaways:

  • Details of features: Summon – Hero summoning mechanism, Evolve & Upgrade, Linked Hero, Summoners
    • Evolved Heroes will unlock more potential and gain new star levels. Full power is achieved at 12 stars.
    • The highest level of 250 will be unlocked when Evolved Heroes reaches 12 Stars.
    • The Link Hero feature has 3 types of links: Alliance Link, Alliance Pooland, and Linking Buff.
  • The Summoners feature is the outstanding pointof the Summoners Arena game, including 5 basic Summoners: Malefica, Bellator, Vesta, Faber, Sagittarius; along with information about the skills of each Summoner.
    • Each Summoner represents a different Hero class and also has 01 active skill slot and 03 passive skill slots, similar to Hero.

1. Summon

New Heroes can be spawned through the in-game Summon feature.

Players need 1500 $ASG each time a new Hero is summoned.

The rate of summoning rare rank Heroes is as follows:

Tier

Drop Rate

A (Crimson 5-star)

0.2%

B (5-star)

0.8%

C (4-star)

3%

D (3-star)

10%

E (2-star)

30%

F (1-star)

56%

In-game Summons have a 0% Mystic Heroes drop rate unless Boost Up by owning a Mystic Heroes.

1.1 Boost Up

  • Booster Heroes

Players can use their existing Heroes as Enhanced Heroes to adjust the Gacha drop rate during Summons.

Players can use up to 5 Boosted Heroes to Boost Up. Every time a Hero is used as a Booster Hero, that Hero’s Summon Point will be deducted by 1.

  • Hero summoning rate adjusted according to Boost Up feature

The Hero summoning rate is adjusted according to the attributes of the Enhanced Hero. For each unique Boost Hero used for Boost, the Ratio will adjust as follows

  • Increases the chance of getting a Hero on the same faction as a Boosted Hero
  • Increases the chances of getting a Hero of the same tier as a Boosted Hero
  • Increased the chance of getting Hero of the same rarity (except in general)
  • Increases the chance of getting a copy of Booster Hero
  • Fee when using Boost Up feature

For each Hero of Level B or higher used as a Boosted Hero, an amount of $SAE tokens will be charged as Fee.

Tier A => Cost 10 tokens $SAE / time Boost Up

Tier B => Cost 5 tokens $SAE / time Boost Up

Boost Up 1

Boost Up 2

1.2 Exclusive Mints

Genesis Summon is a marketplace feature where the first batch of Heroes are Summoned (minted).

This batch will be distributed to Guilds that have partnered to support Summoners Arena and the public to support through NFT giveaways and sales events.

2. Evolve & Upgrade 

2.1 Evolve

Evolved Heroes will unlock more potential and gain new star levels. Full power is achieved at 12 stars.

Materials needed to progress are Material Heroes along with an amount of $ASG tokens. To Evolve Heroes to a higher Star, the required materials such as Material Heroes & the more $ASG tokens.

Material Heroes used for Evolution will be burned and removed from circulation.

Evolve 1Evolve 2

2.2 Level Upgrade

Heroes’ stats increase as they level up. To level up, players meet the requirement of Hero XP which is obtained from Campaign mode rewards.

The level cap is limited by the number of Heroes’ Stars. The highest level of 250 will be unlocked when Evolved Heroes reaches 12 Stars.

Level Upgrade

3. Hero Linking

In Hero Links, players can use their own Heroes along with Heroes from their friends (from the friends list) to activate the Alliance Link.

3.1 Alliance Link

  • Players can use their own Heroes or Heroes from the Alliance Pool to activate the Alliance Link.
  • Each Alliance Link requires a total of 3 or 4 Heroes with at least 1 Hero owned by the player to activate.
  • Once activated, Heroes used in the Alliance Link (called Linked Heroes) will receive the Link Buff.

3.2 Alliance Pool 

  • Each player can send up to 5 Heroes to the Alliance List to support their friends. These Heroes will appear in the player’s friend’s Alliance Team.
  • In return, the player can useuse their own Alliance Team Heroes (contributed by other players on the friends list) to activate their own Alliance Links.

3.3 Linking Buff 

  • Each Alliance Link grants Linked Heroes a different type of buff. For example, Sea Monsters Link + adds HP and CC Resistance while Assassin Order Link + adds HP and Speed.
  • These buffs have 3 different levels depending on the quality of the Linked Heroes.

Level

Unlock conditions

1

Alliance Links Enabled

2

Linked Heroes are 9 stars or more

3

Linked heroes are 12 stars4. Summoners

Summoners are account root units that represent the player’s avatar in the game.

Each Summoner represents a different Hero class and also has 01 active skill slot and 03 passive skill slots, similar to Hero.

Summoners will fight alongside Heroes and cast their skills when the energy bar is full.

summoning mage

There are 5 Summoners in the game, each one belongs to a Hero Class.

4.1. Malefica – The Last Daughter of Darkness.

Malefica is a symbol of equality and someone who can still smile despite taking a lot of damage, with skills:

  • Hinder Light: Malefica’s dark magic light can be used to increase damage to all enemies as well as decrease their speed.
  • Spellcraft: Malefica’s spell can increase Skill Damage and reduce damage to allies. At higher levels, this skill can increase Skill Damage to all Mages on the team.
  • Immunity: Random allies will gain Debuff Immunity. At higher levels, Immunity allows Malefica to increase the speed and attack of allies depending on their location.
  • Magic Shield: helps Malefica increase the Chance of Blocking more damage to allies.

Malefica

4.2. Bellator – The gatekeeper of the dawn.

He came to battle before everyone else and was the one who left the last battle, a fighter that even caused fear, with skills:

  • Sword of Weakening: can deal more damage to enemies and reduce the target’s ATK. At higher levels, the Sword of Weakening deals additional damage to enemies as well as increases the damage received to allies.
  • Heavy Armor: Increases Armor and HP for all allies. At higher levels, ATK can be increased but will slightly decrease the max HP for all Warriors on the team.
  • Protection of Life: reduces damage to allies affected by CC effects. At higher levels, the skill can shield the attacked ally and the ally with the lowest HP.
  • Damage Block 123: Allies in certain locations gain an Increased Chance of Blocking Damage. At higher levels, this skill allows them to link allies under certain circumstances. This means that Damage will be shared between those allies.

Bellator

4.3. Vesta – Starlight from the West

As the messenger of the Creator, the bearer of hope in destruction and whom not even the Darkness dares to mention her name. With tricks:

  • Crystal Healing: will increase Damage to enemies and increase Heal for certain allies. At higher levels, this skill can also give your team the ability to silence opponents for 2 rounds.
  • Holy Blessing: Increases both Speed ​​and HP for all allies. At higher levels, Holy Blessing can increase the ATK of all other Priests on the team.
  • Resistance: This skill allows the party to increase CC Resistance. At higher levels, Resistance can increase Skill’s Damage within a certain circle.
  • Powerful Starlight: Increases Energy for all allies in a certain circle. At higher levels, this skill will remove all negative effects of allies for certain rounds in range.

Vesta

4.4. Faber – Daughter of the Forest

The one whom Death follows. She is also the only and final champion of the Bloody Game, with skills:

  • Bleeding Warglaives: Faber’s blade deals increased damage to 2 random enemies and increases the chance of Bleed damage for certain rounds. At higher levels, deal increased damage to 3 random enemies and increase the chance to Petrify for 3 rounds.
  • Shadow of Assassin: can increase both Evasion and Accuracy for all allies. At higher levels, this skill can increase Pure Damage to all Assassins on the team.
  • Speed: Increases Speed ​​for all allies. At higher levels, this skill allows to link 3 classes of assassin allies with 2 other allies. The link will share the damage taken by the assassin with other allies.
  • Critical Potential: Increases ATK to all allies upon a critical hit, this effect can stack. At higher levels, this skill will increase Critical Rate for all allies when the ally successfully dodges, this effect cannot stack.

Faber

4.5. Sagittarius

The Nighthunter representing the Blue Lightning of Poseidonis, carrying his bow named Tramp with a thousand arrows. Techniques:

  • Piercing Arrows: Sagittarius’ arrows deal damage to 4 random enemies and have a chance to reduce the target’s Armor. At higher levels, this skill will deal damage to 4 random enemies as well as increase the enemy’s damage tolerance.
  • Marksmanship: The archer’s skilled marksman increases ATK and Critical Damage to all allies. At higher levels, this skill will increase armor penetration and pure damage to all gunner allies on the team.
  • Steady Aim: When allies attack an enemy or use a skill, they will deal additional damage to the target if already affected by CC effects. At higher levels, the skill will reduce the damage of enemies for a certain number of rounds.
  • Critical Buff: This skill will increase Critical Rate and Critical Damage for allies in certain locations. At higher levels, this skill will increase CC Resistance for allies for a certain number of rounds.

    Sagittarius

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